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Edited by Kitu11 at 22-12-2023 01:49 PM
We need to understand that the program is divided into three stages: the eating stage, the transitional stage, and the spitting stage, with the inclusion of point-kill and point-spit during these three stages. Overall, it's impossible for players to win, but as individuals, winning is quite normal.
1. Transitional Stage: In most cases, the machines run with the objective of breaking even, meaning they neither lose nor win, or this parameter is set very low.
2. Eating Stage: Typically, most machines run on the basis of having the fewest bets in 8 rounds or being the second least. This is mainly due to point-kill and point-spit scenarios.
3. Spitting Stage: In general, during the spitting stage, most machines are losing, meaning the machines are running at a loss. There can be various scenarios of eating and spitting, and it can't be generalized.
Point-kill and point-spit: The terms point-kill and point-spit refer to eating several rounds and then spitting one or two rounds, or spitting several rounds and then eating one or two rounds, or even three or four rounds, and so on.
The reason why online slot games have point-kill and point-spit scenarios is that programmers introduce variability and difficulty into the machines when writing the programs. The difficulty of a machine can typically be adjusted on a scale from very easy, easy, moderate, difficult, to very difficult, with the default being easy. Easy is the most common setting, but overall, it doesn't lose money; it just doesn't make much money. On non-rigged machines, scenarios of eating and spitting, point-kill and point-spit are less common, or the parameters are small. Experienced players can often easily recognize this. For example, in a spitting scenario, there may be consecutive spitting for several rounds, indicating a larger parameter. Experienced players will sense that the machine is about to give back winnings and will increase their bets, but this can result in a point-kill scenario, where the machine's difficulty is increased. This type of design allows for winnings to be returned to big bettors in spitting scenarios, making it difficult for players who want to detect patterns. If the machine's difficulty is set to be very high, it may even spit out one round and then continue eating 6 or 7 rounds before spitting again. |
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