|
Here is the translation of the provided Chinese text:
**Algorithm for Theoretical Return Rate Calculation in Slot Machines**
There is a generally accepted method for estimating and judging the scoring of slot machines: play a certain number of rounds (specific to each machine) and observe if it scores. If there is a consistent scoring, continue playing for a certain number of rounds, then make a judgment based on the scoring pattern.
While this method is generally correct, it has a drawback of being somewhat inaccurate. The fact that a machine scores well in the current round does not necessarily mean it won't give larger scores later. Similarly, if a machine is currently giving good scores, it doesn't guarantee that it will continue doing so. My algorithm precisely calculates the theoretical return rate for the next round (or the current round) using only 1 credit. To do this, it is crucial to first theoretically prove the approach, as mere estimation wouldn't suffice.
**Theory of Slot Machine Payout Rate Algorithm**
Before discussing, I want to clarify that my calculation methods are based on the current GLI casino equipment standards used in Macau. If Macau casinos are not currently using these standards, my algorithms won't be applicable. If my understanding of the GLI casino equipment standards is incorrect in any way (please correct me if so), then the corresponding algorithms might not hold.
The scoring program requires, in each expected basic game process round, that when a player continues to bet the minimum non-linear odds, the theoretical return rate must reach the minimum return rate (e.g., set at 75%).
For example, let's assume a new machine with a return rate set at 80%. If the first player plays the first round (let's say 100 rounds), scores 1000 points, and pays out 700 points, achieving only 70%, when the second player plays the second round (assuming another 100 rounds), the program may generate 200 rounds. In this case, the player scores 2000 points and pays out 1900 points. Thus, over the two rounds, the machine scored a total of 3000 points, paid out 2400 points, resulting in a return rate of 80%. However, the first player still lost, and the second player, following this pattern, would also lose.
In practice, if the return rate is extremely low in the first round, a high score can be achieved in the following round. The scoring program adjusts the number of hands played, and the machine's performance might improve in subsequent rounds. This is why it is recommended to use 1 credit to play 2 rounds and only bet the maximum 1 credit when a very high theoretical return rate is achieved.
I hope this helps! Let me know if you have further questions. |
|